wolfgangOS

Every video on the channel is made in wolfgangOS. It carries a session from the first hand dealt at the table through to the finished upload. We built it in-house because nothing off the shelf knows what a poker hand is.

WindowsmacOS
The project grid, showing published videos with thumbnails, dates, locations, and the team members assigned to each
Every project, from backlog to published

One session, end to end

  1. Capture

    hands logged at the table

  2. Session

    the record, edited

  3. Footage

    angles matched and synced

  4. Automation

    graphics and rough cut built

  5. Review

    narration recorded, draft approved

What it does

Logged at the table

Every hand is recorded on a phone as it plays out: stacks, positions, action, board, result. It reaches the project the moment the hand ends.

The session editor

One timeline holds the whole session: hands, buy-ins, cash-outs, and stake changes, edited in place with the pot math resolved as you type.

Every angle, matched

Clips from each camera are paired to the hand they belong to and aligned by their audio, so a multi-camera session cuts as one synchronized take.

Footage, mirrored locally

A project's media is pulled from Drive into a checksum-verified local mirror, so editors cut against local files instead of fighting a stream.

Review and narration

Creators step through a hand with live equity and pot math beside the video, then record that hand's narration. It uploads the moment they stop.

Adobe automation

After Effects renders each hand's graphics and Premiere assembles the rough cut from the same hand data, down to sound effects dropped at the playhead.

The session editor: a hand's linked footage beside its board, street tabs, and the full action ladder, with the session's hands along the bottom
The session editor: every action in the hand, beside the footage it came from
The Settings screen, showing the app's own version and update state alongside the Premiere and After Effects panel installers
The Adobe panels and the app itself, kept current from here

Who can use it

It is not a public product and is not sold or offered to the general public. Access is invite-only: a person has to be added to the team roster before they can sign in at all, and team members install it from an internal portal. There is no sign-up.

How it uses Google services

Team members sign in with their Google account. wolfgangOS asks for only what it needs.

Identity

Name, email address, profile picture

Confirms the person signing in is on the team, and shows who is working on which project.

YouTube data

Read-only

How the channel's own published videos are performing, shown beside the project that produced them.

What it never does

  • Upload, publish, edit, or delete anything on YouTube
  • Post on anyone's behalf
  • Read data from a channel we do not own
  • Show advertising, or sell or share anyone's data

What it collects, where that is stored, how long it is kept, and how to revoke its access are all set out in the privacy policy.

Questions about the application go to admin@wolfgangpoker.com.